Hey community,
for now I’m ~6 hours working on this problem. I started working with Blender, because I like it even more then 3DS Max for modeling.
My model has multiple objects - chasis, handle and so on.
I animated the “pumpaction” and the shell output in combination with a bone (ue4 thing).
When I export this animated model UE4 only shows the to the bone connected objects.
May some of you guys can help me here.
Cheers