# SIGSEGV UE4.6.1 OSX 10.10.1 on Play

**URL:** <https://forums.unrealengine.com/t/sigsegv-ue4-6-1-osx-10-10-1-on-play/302570>\
**Category:** C++\
**Tags:** unreal-engine, crash, CPP, question\
**Created:** [December 28, 2014, 12:12pm UTC](https://forums.unrealengine.com/t/sigsegv-ue4-6-1-osx-10-10-1-on-play/302570 "2014-12-28T12:12:08Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![anonymous\_user\_33800a51](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_33800a51](https://forums.unrealengine.com/u/anonymous_user_33800a51)\
**Post date:** [December 29, 2014, 8:45pm UTC](https://forums.unrealengine.com/t/sigsegv-ue4-6-1-osx-10-10-1-on-play/302570/2 "2014-12-29T20:45:01Z")

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Hi schetle,

I wasn’t able to reproduce any crash using Standalone Game or Mobile Preview in 10.10.1. Does this happen in a new project as well, or only in your current project? Please and attach crash log for project.

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Thanks!

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