I was studing the 3d side scroller template to learn how it’s done ,but there is something I can not understand , and it is how the player turns to the other side when you pres the ''A ‘’ key or he left arrow.
I can see that in the axis mappings there is the ‘‘A’’ key and the ‘‘D’’ key ,
but I dont see how they implement this in to the side scroller character Blueprint.
I mean I see in the blueprint that the moveRight Axis Mapping is controling the movement , but I dont get how the character turns tot he other side , if it does not have any information of orientation here.
I mean passing from this position :
to this :
Hope you can help me to understand this
thank you so much for your help guys !