Showdown demo has camera uncontrollable and half-way inside ground?

  1. When you start with the fresh scene (downloaded from Unreal Marketplace) and click the Play button do you see the correct scene? There might be a setting related to VR and non-VR playback… I can’t remember what it could be, the last time I tried Showdown was a few months back.

  2. Showdown has a lot of Blueprint and Matinee-scripted changes to the camera, etc. and is targeted for VR… so the usual Shift-F1 etc. doesn’t work as per usual.

  3. What version of UE4 are you using?

I would suggest start with the smaller demo scenes to check out UE4 eg. “Blueprints”, “Sun Temple”, “Lightroom” and “Berlin Flat”. Other demos like Showdown and Inflitrator have lots of camera scripting and other things going on so unless you are in Editor mode you won’t be able to easily “walk around” with mouse control, etc. They can be overwhelming to analyse as well for anyone totally new to UE4. I’m not an expert but it took a while to piece apart the Showdown and Infiltrator demos, change materials, re-lightmap, etc.