# Show Navigation Mesh in Game

**URL:** <https://forums.unrealengine.com/t/show-navigation-mesh-in-game/763563>\
**Category:** Programming & Scripting\
**Tags:** unreal-engine, navmesh, Widget, question\
**Created:** [February 4, 2023, 1:24pm UTC](https://forums.unrealengine.com/t/show-navigation-mesh-in-game/763563 "2023-02-04T13:24:56Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![Kokuyouseki](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Kokuyouseki](https://forums.unrealengine.com/u/Kokuyouseki)\
**Post date:** [August 22, 2023, 10:34am UTC](https://forums.unrealengine.com/t/show-navigation-mesh-in-game/763563/4 "2023-08-22T10:34:27Z")

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> [@Is it possible to view my NavMesh in PIE?](https://forums.unrealengine.com/t/is-it-possible-to-view-my-navmesh-in-pie/282218/9):
>
> To have the change persist, type this in the command console ShowFlag.Navigation = 1

Into the console:  
ShowFlag.Navigation = 1  
Or execute console command node with the same.  
0 to close it.  
No idea how to show all the navmeshes though. I have 3 for 3 different agent sizes but… yea.

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