Hi Thnift,
Thanks a lot for the detailed answer, I really appreciate it. I never though about connection interrupts/lags so this is really helping me a lot.
I still have a question tho - does this mean that the best way to do this is to replicate train’s position constantly, right? By replicating the train, I guess you meant to say that I should tick the train’s actor as ‘replicated’ right?
Also, is there a way to simulate these interruptions or delays inside the editor itself?