# Shot dips to black (mid-shot) after rendering

**URL:** <https://forums.unrealengine.com/t/shot-dips-to-black-mid-shot-after-rendering/478224>\
**Category:** Rendering\
**Tags:** Eye-Adaptation, unreal-engine, Rendering, question\
**Created:** [February 4, 2021, 9:01pm UTC](https://forums.unrealengine.com/t/shot-dips-to-black-mid-shot-after-rendering/478224 "2021-02-04T21:01:23Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Underrated1UP](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Underrated1UP](https://forums.unrealengine.com/u/Underrated1UP)\
**Post date:** [February 4, 2021, 9:01pm UTC](https://forums.unrealengine.com/t/shot-dips-to-black-mid-shot-after-rendering/478224/1 "2021-02-04T21:01:23Z")

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Hello, I have this very frustrating issue. Whenever I render my scene, I get in some shots a dip to black, for 4-5 frames, and that happens mid-shot, not in between shots. I turned off eye- adaptation, I tried putting min and max EV values to 1, nothing works. Does someone have the solution out there? Thank you.
