That would be really helpful.
My goal with this might be quite different from yours so I’m actually trying another idea. My goal is to get a “True” First Person view where you can see the Player’s body when you look down. Sadly I’ve spent all day trying to figure it out (I’m not a programmer) and have had no luck. I got it working in the Third Person C++ template but I’d like to take advantage of all the extra code in the Shooter Game template like the UI, Game modes etc.
Right now I’m playing around with adding some legs to the pawn blueprint and setting them up with an animationBP so they run in place along with the Shooter Hands. It wouldn’t be True First Person, but if I can get it to work, it will be good enough for me.