ShooterGame does not contain movement/gun blueprints?

How does it carry out these functions (walking, jumping and shooting etc) without said blueprints?

I see, is there any way to view the code in these systems?

Thanks!

Hello!

Not having doublechecked this, but the demo’s said functions are most likely made by programmers, thence they are in C++, hence not giving you very good examples of the way it functions, or well, that’s assuming you have no experience in said code language.

Hope this helps, -DoctorPC

Now you are stepping to territory I do not handle too well (I have fair amount of experience in c#; but I haven’t written a line in c++)

Despite that, the code should be viewable in Visual Studio 2013, if you so desire.

-DoctorPC

You should see a folder name SOURCE in the project folder. If it is empty or not there create one then on the project icon for shootergame right click it and then select “Generate Visual Studio Project Files”. You can look through the files there or if you are curious about one that a blueprint is made from you can (in the editor) see the parent file in the top right corner and open it from there.

You can also open the project directly from the editor by click file and ‘open project in visual studio’.

if you are also interested you can follow the control inputs by looking at the Inputs under the project settings.

Hope this helps.