ShooterGame build crash, assertion failed


I’ve been making adjustments to the ShooterGame example. However, when I create a ‘Development’ build, the executable crashes at startup on some computers. The crash message and stack dump is as follows:

I’m not sure what information I could provide as extra, so feel free to ask me anything about the project that could help diagnose the issue.

NOTE: I have done absolutely no localization. I’ve mostly adjusted assets and created a level on the ShooterGame, and created my own GameMode in C++.

I have also previously ran into problems because of the MafiaTimes/ShooterGame naming conflict. It’s working currently, but I’ve also tried renaming the executable file from ShooterGame to MafiaTimes.

Any help is much appreciated.

Hi TheEnglishSpy,

Thank you for your report. We were not able to investigate this on the engine version you reported, but there have been many version changes to UE4 since this question was first posted. With a new version of the Engine comes new fixes and it is possible that this issue has changed or may no longer occur. Due to timetable of when this issue was first posted, we are marking this post as resolved for tracking purposes. If you are still experiencing the issue you reported in the current engine version, then please respond to this message with additional information and we will investigate as soon as possible. If you are experiencing a similar, but different issue at this time, could you please submit a new report for it.