# Shipping a project

**URL:** <https://forums.unrealengine.com/t/shipping-a-project/613352>\
**Category:** Feedback & Requests\
**Tags:** unreal-engine, shipping-build, UE4\
**Created:** [July 24, 2022, 9:13pm UTC](https://forums.unrealengine.com/t/shipping-a-project/613352 "2022-07-24T21:13:07Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![UnrealEnthusiast](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@UnrealEnthusiast](https://forums.unrealengine.com/u/UnrealEnthusiast)\
**Post date:** [July 24, 2022, 9:13pm UTC](https://forums.unrealengine.com/t/shipping-a-project/613352/1 "2022-07-24T21:13:07Z")

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Hi everyone, Now this question might be out there somewhere but I haven’t been able to find it really.  
What is the process of shipping a game from UE4 to Steam ? I am asking about UE side not Steam side. Do I have to submit the projcet to Epic Games for approval or do I have to sign a contract or something ? Or how exactly do they take the percentage from the game ?

And about UE and Steam logo. Is it ok to use them in game intro or do I have to do something before using them ?  
If there is any other process that I missed would be nice for you to mention.

Thanks in advance

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**Author:** ![ClockworkOcean](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/clockworkocean/32/1169999_2.png) [@ClockworkOcean](https://forums.unrealengine.com/u/ClockworkOcean)\
**Post date:** [July 25, 2022, 6:50am UTC](https://forums.unrealengine.com/t/shipping-a-project/613352/2 "2022-07-25T06:50:44Z")

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Here’s the link

> **[Unreal Engine | Commercial Game Deployment Guidelines](https://www.unrealengine.com/en-US/release)**
>
> Unreal Engine is the world’s most open and advanced real-time 3D creation platform for photoreal visuals and immersive experiences.

You only have to pay royalties when you exceed 1 million $.

Part of the agreement you entered when you downloaded the engine, means that you have to show the Unreal logo. Epic have a stock you are required to select from./

There is no such requirement for Steam.

You do have to ask Epic if it’s ok to release, but this is usually a technicality.

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**Author:** ![UnrealEnthusiast](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@UnrealEnthusiast](https://forums.unrealengine.com/u/UnrealEnthusiast)\
**Post date:** [July 25, 2022, 2:59pm UTC](https://forums.unrealengine.com/t/shipping-a-project/613352/3 "2022-07-25T14:59:39Z")

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Thank you very much, Why I didn’t see this page on Google ? 😅  
I tried searching a lot for such guideline until now. Thanks again
