[SHARE] Blueprint-only Physics Rope System

Hey! I’m so sorry I can’t help with this… but I’m reaching out about the rope system post you made. I’m trying to recreate it in 3D, but am having trouble with the “Get Spline Mesh Extents” and “Get Static Mesh to Use” functions. I found your comment explaining it on a Youtube video, and that helped point me in the right direction, but I can’t seem to get the box extents from the rope. I’m not sure what I’m missing. If you still have the project, is there any way You could send screenshots of those pure functions?

I’m also working through the character BP side of it and would find it helpful to see the list of variables you had saved to the character vs in the set up and physics structs.

The system is really well designed, and is a great example of how to structure blueprints. I can’t thank you enough for the time you spent sharing it on these forums.