# Shadows disappear at a distance even with correct settings (UE 5.5)

**URL:** <https://forums.unrealengine.com/t/shadows-disappear-at-a-distance-even-with-correct-settings-ue-5-5/2470301>\
**Category:** Rendering\
**Tags:** rendering-system, unreal-engine, Foliage, lighting-problem, Lighting, question\
**Created:** [April 22, 2025, 6:02pm UTC](https://forums.unrealengine.com/t/shadows-disappear-at-a-distance-even-with-correct-settings-ue-5-5/2470301 "2025-04-22T18:02:55Z")\
**Posts on this page:** 5\
**Page:** 1

<div class="post-metadata">

**Author:** ![Mgm3d](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Mgm3d](https://forums.unrealengine.com/u/Mgm3d)\
**Post date:** [April 22, 2025, 6:02pm UTC](https://forums.unrealengine.com/t/shadows-disappear-at-a-distance-even-with-correct-settings-ue-5-5/2470301/1 "2025-04-22T18:02:55Z")

</div>

i everyone, I’m having a strange issue in Unreal Engine 5.5:

> **Shadows disappear at a distance** , even in a completely clean scene with correctly configured Directional Light, no Lumen, and all scalability set to Epic.

### What I’ve already tried (without success):

1. **Disabled Lumen** (in Project Settings and via `.ini`)
2. **Directional Light with correct settings** :

- Mobility: Movable
- Cast Shadows: ✔
- Use Cascaded Shadow Maps: ✔
- Dynamic Shadow Distance: 50000+
- Atmosphere Sun Light: ✔  
Console commands tested:  
r.ForceLOD 0  
r.ViewDistanceScale 10  
r.StaticMeshLODDistanceScale 0.01  
r.FoliageCullDistanceScale 10  
r.Shadow.CSM.MaxDistance 100000  
r.Shadow.DistanceScale 10  
r.Shadow.RadiusThreshold 0.01  
r.AllowOcclusionQueries 0

1. Enabled **Ray Traced Shadows** (same result)
2. Checked all World Settings and Post Process Volumes
3. Created new test scene (cube + plane + Directional Light only) — **shadows still disappear when camera moves away**
4. No foliage, no Niagara, no forced LODs
5. Updated GPU drivers (using RTX 4080 SUPER)

### What I need to know:

> Is this a **new default behavior or a hidden parameter** in Unreal 5.5?  
> Or is it a known issue in 5.5 with specific GPUs?

If anyone can reproduce or confirm this, it would help a lot. Thanks!

 ![erro01](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/7/e/27e0470744a192fc586874417c3b51926bf43316.jpeg)

---

<div class="post-metadata">

**Author:** ![Minimal\_Design1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Minimal\_Design1](https://forums.unrealengine.com/u/Minimal_Design1)\
**Post date:** [April 24, 2025, 4:26am UTC](https://forums.unrealengine.com/t/shadows-disappear-at-a-distance-even-with-correct-settings-ue-5-5/2470301/2 "2025-04-24T04:26:47Z")

</div>

Have the very same problem. You can try this command, which worked for me partially:

```auto
r.RayTracing.Culling 0

```

---

<div class="post-metadata">

**Author:** ![Mgm3d](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Mgm3d](https://forums.unrealengine.com/u/Mgm3d)\
**Post date:** [April 26, 2025, 5:17pm UTC](https://forums.unrealengine.com/t/shadows-disappear-at-a-distance-even-with-correct-settings-ue-5-5/2470301/3 "2025-04-26T17:17:02Z")

</div>

It seems to have been resolved

---

<div class="post-metadata">

**Author:** ![Mgm3d](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Mgm3d](https://forums.unrealengine.com/u/Mgm3d)\
**Post date:** [May 8, 2025, 3:47pm UTC](https://forums.unrealengine.com/t/shadows-disappear-at-a-distance-even-with-correct-settings-ue-5-5/2470301/4 "2025-05-08T15:47:07Z")

</div>

[Troubleshooting FOLIAGE issues in Unreal Engine](https://www.youtube.com/watch?v=Ar3vvygirLU)

😮

---

<div class="post-metadata">

**Author:** ![system](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/3/713c9d3f58553f0de89543d76a8a3a2779dc9fa4.png) [@system](https://forums.unrealengine.com/u/system)\
**Post date:** [June 7, 2025, 3:47pm UTC](https://forums.unrealengine.com/t/shadows-disappear-at-a-distance-even-with-correct-settings-ue-5-5/2470301/5 "2025-06-07T15:47:37Z")

</div>

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.
