# Shadow Under Hood

**URL:** <https://forums.unrealengine.com/t/shadow-under-hood/668551>\
**Category:** Asset Creation\
**Tags:** unreal-editor-for-fortnite, UE4-27, question, fortnite\
**Created:** [October 13, 2022, 6:29am UTC](https://forums.unrealengine.com/t/shadow-under-hood/668551 "2022-10-13T06:29:15Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Indra7777777](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Indra7777777](https://forums.unrealengine.com/u/Indra7777777)\
**Post date:** [October 13, 2022, 6:29am UTC](https://forums.unrealengine.com/t/shadow-under-hood/668551/1 "2022-10-13T06:29:15Z")

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so im creating a character with hoodie and the light seem pass thru the hood like its not there, logically it should be complete dark in that area.  
anyone know how to correct this?

 ![shadow1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/3/5/7358a3dabc31c5da65c51984b49587ee8360b498.jpeg)  
 ![shadow2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/d/0/8d0349a05726650daa5da7a59efd2490c7421b29.jpeg)

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**Author:** ![Quetzalcodename](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Quetzalcodename](https://forums.unrealengine.com/u/Quetzalcodename)\
**Post date:** [October 13, 2022, 10:36am UTC](https://forums.unrealengine.com/t/shadow-under-hood/668551/2 "2022-10-13T10:36:55Z")

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Hey @Indra7777777!

Can you give us more information on how you set up your hoodie model and your lighting settings? For example, does it just happen on that hoodie?

In the meantime, here is a solved forum thread with the same problem as you in case this contains the solution you need:

> [@Wrong lighting on mesh with hood](https://forums.unrealengine.com/t/wrong-lighting-on-mesh-with-hood/327836/12):
>
> Hey xlar8or, I am happy to download and test user’s projects, but only if the case is extreme and is considered a bug or a crash. Generally we would like to avoid solving issues for users, and instead guide users the correct location to look, in order to find the answer for themselves. This way you can learn first hand and retain the solution to your issue better. With that in mind, I did download and test your issue again. As mentioned earlier, the issue you are seeing is going to come down t…

Any additional specifics you provide may go a long way in solving your problem!

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**Author:** ![Indra7777777](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Indra7777777](https://forums.unrealengine.com/u/Indra7777777)\
**Post date:** [October 13, 2022, 12:55pm UTC](https://forums.unrealengine.com/t/shadow-under-hood/668551/3 "2022-10-13T12:55:20Z")

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@Quetzalcodename  
i used a pretty standard setting for shaders and mesh. nothing specific i think. i tested it on alsv4 scene and the default first person shooter scene, same result. so i dont think the problem is on lighting.  
i saw that thread, i did everything in there, nothing works.  
here is the content files if anyone want to try : [Dropbox - Content.rar - Simplify your life](https://www.dropbox.com/s/0z835u0z5dmi3j9/Content.rar?dl=0)  
the hoodie is on “Hoodie” folder  
the head is on “Ian” folder  
i also tried to merge the head with the hoodie into single mesh, i put it on “Mixed” folder

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<div class="post-metadata">

**Author:** ![Indra7777777](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Indra7777777](https://forums.unrealengine.com/u/Indra7777777)\
**Post date:** [October 27, 2022, 4:34am UTC](https://forums.unrealengine.com/t/shadow-under-hood/668551/4 "2022-10-27T04:34:27Z")

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i found out this has something to do with shadow distance.  
when the model is far from the camera,part of the shadow dissapear, but when the camera very close, the shadow fully visible,  
far from camera :  
 ![x](https://d3kjluh73b9h9o.cloudfront.net/original/4X/d/3/8/d38810a716bb4280e4d3bcdb87c04573303fa9e9.jpeg)  
close from camera :  
 ![xx](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/5/f/85f9c2396c66856bcd42d2ca7999c4de7a8d8405.jpeg)  
so anyone know how to adjust this shadow distance?, at least to make it completely visible from 3rd person view.
