Hi i try to make a small scene but i have trouble with shadow when i build.
Can you help me ?
Increase the lightmap resolution from the ground or the mesh
thanks
What for value is 64 ?
I think 64 is a map of 64 by 64 ? true
when you import asset from 3ds you make the 2 channel lightmap ? true
then i think for good result i must have 512 or more in lightmap resolution ? true
- yes
- you create it in your 3d program:
- stay as low as possible -> even for a large object you can use a resolution of 32 or 64. It just depends on your quality of the lightmap
Here you can read more about lightmaps: