# Shaders dont look right in edit mode,  running RTX 2060

**URL:** <https://forums.unrealengine.com/t/shaders-dont-look-right-in-edit-mode-running-rtx-2060/453212>\
**Category:** Rendering\
**Tags:** Graphics, settings, unreal-engine, graphics-card, Shaders, question\
**Created:** [August 1, 2019, 11:23pm UTC](https://forums.unrealengine.com/t/shaders-dont-look-right-in-edit-mode-running-rtx-2060/453212 "2019-08-01T23:23:05Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ViceVersa](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ViceVersa](https://forums.unrealengine.com/u/ViceVersa)\
**Post date:** [August 1, 2019, 11:23pm UTC](https://forums.unrealengine.com/t/shaders-dont-look-right-in-edit-mode-running-rtx-2060/453212/1 "2019-08-01T23:23:05Z")

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I built a new rig which has an RTX 2060 graphics card in it, my old rig was running a GTX 745, it ran okay, but was pretty slow and the frame rates were pretty bad. My new rig when i press play in the editor, everything looks fine and runs really smothly, but for some reason in edit mode the shaders all lack color and detail to them, i have no idea why this is happening.

There is a second issue where the material editor is way slower on my new rig than my old rig but one thing at a time.

heres a picture of my game in edit mode

 ![283873-editmode.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/8/c/98cc461389008560ddfbcf348bd7f7b59920f2a7.jpeg)

and heres a picture of the game in Play mode (the way its supposed to look in editmode

 ![283874-playmode.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/b/2/5b2c53de26f6b09217889416a574d13b676a7e35.jpeg)
