I have an Unreal Engine 5 project which loads fine on Windows, however, when I try to launch the same project on Linux it fails with the following error:
[2024.05.31-09.23.55:241][ 0]LogShaderCompilers: Error: ShaderCompileWorker terminated unexpectedly! Falling back to directly compiling which will be very slow. Thread 1.
[2024.05.31-09.23.55:241][ 0]LogShaderCompilers: Error: SCW 10 Queued Jobs, Unknown number of processed jobs!
[2024.05.31-09.23.55:241][ 0]LogShaderCompilers: Error: Job 0 [Single] Failed: Global/FComposeVolumetricRTOverScenePS/79:/Engine/Private/VolumetricRenderTarget.usf|ComposeVolumetricRTOverScenePS Type 'FComposeVolumetricRTOverScenePS' '/Engine/Private/VolumetricRenderTarget.usf' Entry 'ComposeVolumetricRTOverScenePS' Permutation 79
[2024.05.31-09.23.55:241][ 0]LogShaderCompilers: Error: Job 1 [Single] Failed: Global/FMaterialDebugStrataTreePS/0:/Engine/Private/Strata/StrataVisualize.usf|MaterialDebugStrataTreePS Type 'FMaterialDebugStrataTreePS' '/Engine/Private/Strata/StrataVisualize.usf' Entry 'MaterialDebugStrataTreePS' Permutation 0
[2024.05.31-09.23.55:241][ 0]LogShaderCompilers: Error: Job 2 [Single] Failed: Global/FStrataMaterialTileClassificationPassCS/1:/Engine/Private/Strata/StrataMaterialClassification.usf|TileMainCS Type 'FStrataMaterialTileClassificationPassCS' '/Engine/Private/Strata/StrataMaterialClassification.usf' Entry 'TileMainCS' Permutation 1
[2024.05.31-09.23.55:241][ 0]LogShaderCompilers: Error: Job 3 [Single] Failed: Global/FFilterCS/101:/Engine/Private/FilterPixelShader.usf|MainCS Type 'FFilterCS' '/Engine/Private/FilterPixelShader.usf' Entry 'MainCS' Permutation 101
[2024.05.31-09.23.55:241][ 0]LogShaderCompilers: Error: Job 4 [Single] Failed: Global/FTonemapCS/4225:/Engine/Private/PostProcessTonemap.usf|MainCS Type 'FTonemapCS' '/Engine/Private/PostProcessTonemap.usf' Entry 'MainCS' Permutation 4225
[2024.05.31-09.23.55:241][ 0]LogShaderCompilers: Error: Job 5 [Single] Failed: Global/FSubsurfaceSRVResolvePS/0:/Engine/Private/PostProcessSubsurface.usf|SubsurfaceViewportCopyPS Type 'FSubsurfaceSRVResolvePS' '/Engine/Private/PostProcessSubsurface.usf' Entry 'SubsurfaceViewportCopyPS' Permutation 0
[2024.05.31-09.23.55:241][ 0]LogShaderCompilers: Error: Job 6 [Single] Failed: Global/FSubsurfaceIndirectDispatchCS/81:/Engine/Private/PostProcessSubsurface.usf|MainIndirectDispatchCS Type 'FSubsurfaceIndirectDispatchCS' '/Engine/Private/PostProcessSubsurface.usf' Entry 'MainIndirectDispatchCS' Permutation 81
[2024.05.31-09.23.55:241][ 0]LogShaderCompilers: Error: Job 7 [Single] Failed: Global/FSubsurfaceIndirectDispatchCS/140:/Engine/Private/PostProcessSubsurface.usf|MainIndirectDispatchCS Type 'FSubsurfaceIndirectDispatchCS' '/Engine/Private/PostProcessSubsurface.usf' Entry 'MainIndirectDispatchCS' Permutation 140
[2024.05.31-09.23.55:241][ 0]LogShaderCompilers: Error: Job 8 [Single] Failed: Global/FSubsurfaceIndirectDispatchCS/164:/Engine/Private/PostProcessSubsurface.usf|MainIndirectDispatchCS Type 'FSubsurfaceIndirectDispatchCS' '/Engine/Private/PostProcessSubsurface.usf' Entry 'MainIndirectDispatchCS' Permutation 164
[2024.05.31-09.23.55:241][ 0]LogShaderCompilers: Error: Job 9 [Single] Failed: Global/FSubsurfaceIndirectDispatchSetupCS/0:/Engine/Private/PostProcessSubsurface.usf|SetupIndirectCS Type 'FSubsurfaceIndirectDispatchSetupCS' '/Engine/Private/PostProcessSubsurface.usf' Entry 'SetupIndirectCS' Permutation 0