# \[Shader\] How to get the color of underneath mesh texture ?

**URL:** <https://forums.unrealengine.com/t/shader-how-to-get-the-color-of-underneath-mesh-texture/1529786>\
**Category:** Rendering\
**Tags:** unreal-engine, grass, Shaders, question\
**Created:** [December 16, 2023, 11:39am UTC](https://forums.unrealengine.com/t/shader-how-to-get-the-color-of-underneath-mesh-texture/1529786 "2023-12-16T11:39:58Z")\
**Posts on this page:** 1\
**Page:** 1

<div class="post-metadata">

**Author:** ![AngleDroitKuro](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/angledroitkuro/32/777612_2.png) [@AngleDroitKuro](https://forums.unrealengine.com/u/AngleDroitKuro)\
**Post date:** [December 16, 2023, 11:39am UTC](https://forums.unrealengine.com/t/shader-how-to-get-the-color-of-underneath-mesh-texture/1529786/1 "2023-12-16T11:39:58Z")

</div>

Greetings !  
I’m working on a stylized project and I’d like to have grass over a mesh that has a gradient of green. I’d like to have the same result as you would have when you’re using a landscape with virtual texture but without using them as it’s not a landscape but a mesh. I shared a reference below.  
I don’t really have any idea of how should I do this and if it’s even possible without using VT so I’m looking if someone here would know !  
Thanks in advance !  
PS : I’m using UE5.3  
 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/b/b/9bb623619665886de81f7558576bffaf87c93164.jpeg)  
 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/f/7/cf7aa136d328c6ddcdc95e81ace710d850aa8fda.jpeg)
