My game doesn’t use a PlayerController class (bad idea?) and I’m trying to set my HUD to get input. The only way I can get this to work is to actually use a PlayerController, set its input, then get that input into the HUD BP with a ‘Get Player Controller’.
I read a tutorial about this implying you can enable input on a HUD BP in a different way but didn’t explain how. I’ve tried overriding my GameMode and setting the HUD class to my HUD_BP in that GameMode but no luck with that either.
Cheers for any input!