Hey.
I need my PlayerCharacter (standard Character from FPS example) to rotate to a specific rotation value (yaw).
It simply wont do that. I found some more threads concerning that issue, but no real answer to them.
Here’s one: https://answers.unrealengine.com/questions/46385/setactorrotation-setactorlocationandrotation-issue.html
in another one I read that the SetActorRotation is overwritten by PlayerController. I can use AddControllerYawInput. It actually works, but it does not rotate as i need it to. If I want to rotate 90 degree, the character is rotating much further.
Actually I don´t need PlayerController. Where can I find and edit it, remove it, to make SetActorRotation work?
I appreciate any help.
regards.