Hi Sinnik,
I don’t completely understand what you’re trying to accomplish.
Try using the ‘Reset Orientation and Position’ node to “reset” your VR Pawns camera direction. (“Camera View”?)
For the headset mesh - do you have an extra VR_Pawn placed in the scene? (The pawn you’re spawning as might be set in the ‘Game mode’)
It’s possible to not use a Game Mode and just set ‘Auto Possess Player’ to “Player 0” on your pawn.