Epic Developer Community Forums
Set Master Pose Meshes Clipping
Development
Character & Animation
Blueprint
,
question
,
unreal-engine
,
UE4
pelemiq
(pelemiq)
May 23, 2016, 6:57am
8
No, the skin data is imported from the fbx, can be edited from any 3d app (blonder, Maya, 3d max…)
show post in topic