the “set actor location and rotation” node is just causing the actor to shake violently in place. What would cause this?
Thank You.
I stab in the dark and guess you are already moving your actor with other code. However, more information would be great.
I see, are you trying to move a CharacterAI which is possessed by a AIController? If yes, you have to use the movement functions of the AIController, for example “MoveTo”.