# Server use with non-source-compiled UE4

**URL:** <https://forums.unrealengine.com/t/server-use-with-non-source-compiled-ue4/444643>\
**Category:** Multiplayer & Networking\
**Tags:** dedicated-server, launcher, unreal-engine, Multiplayer, question\
**Created:** [March 5, 2019, 9:30am UTC](https://forums.unrealengine.com/t/server-use-with-non-source-compiled-ue4/444643 "2019-03-05T09:30:26Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![anonymous\_user\_f31744e9](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_f31744e9](https://forums.unrealengine.com/u/anonymous_user_f31744e9)\
**Post date:** [March 5, 2019, 12:50pm UTC](https://forums.unrealengine.com/t/server-use-with-non-source-compiled-ue4/444643/2 "2019-03-05T12:50:18Z")

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Read this article, I hope it will be helpful

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>
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