I am developing a “MMORPG” but i have a big question;
which is better for an unreal server, Windows Server or a Linux Server?
if Linux Server is better which service (CentOS, SUSE, DEBIAN, etc), someone could share a documentation about it please.
I am developing a “MMORPG” but i have a big question;
which is better for an unreal server, Windows Server or a Linux Server?
if Linux Server is better which service (CentOS, SUSE, DEBIAN, etc), someone could share a documentation about it please.
First of all, here you find some documentation for both of the Operating Systems: A new, community-hosted Unreal Engine Wiki - Announcements and Releases - Unreal Engine Forums
In mine opinion, They both have adventages and disadventages. Here you got most important adventages and disadventages:
So what i recommend you is to look at what is easy to use for you. They do both the same thing. Just running your server. If you have never worked with Linux it will be really hard for you to use it and Windows will be more user friendly.
If you choose Linux i recommend you to use Debian because Debian is one of the most used OS of Linux. You will find more tutorials and answers on the internet when you get an error or problem.
So what i like to use is Windows because it’s easy to use and you can get live help by microsoft when you need serieus help with it.