I have an Actor with an attached Gun. But it has a different Location on the server than on the clients. What can be the reason for this?
Also if I attach the Gun with a Childactor the same problems appears. The gun is simply replicated.
The Character itself has the same locations everywhere.
LogBlueprintUserMessages: [Unit_BPC_74] Server: Translation: X=929.988 Y=-716.238 Z=133.068 Rotation: P=-47.488949 Y=-97.425323 R=73.608810 Scale X=1.000 Y=1.000 Z=1.000
LogBlueprintUserMessages: [Unit_BPC_74] Client 1: Translation: X=959.090 Y=-746.764 Z=162.925 Rotation: P=-1.125813 Y=-93.377518 R=1.940288 Scale X=1.000 Y=1.000 Z=1.000
LogBlueprintUserMessages: [Unit_BPC_74] Client 2: Translation: X=958.646 Y=-746.449 Z=161.762 Rotation: P=-1.063945 Y=-94.554192 R=3.587189 Scale X=1.000 Y=1.000 Z=1.000
Again thanks for your help.
The Animation was not the problem for the different hitresults.