Serious problems with PCG

Hi,

I’m trying to make PCG with splines, to make a forest. Problem is PCG does very strange things.

  1. First, It does not want to follow splines. Even simple blueprints does not work. Few months earlier when I tested PCG I was able to do it without problems. I copied previously working blueprints into new project and nothing. Even made new ones with tutorials and PCG still does not want to work.

  1. PCG also ignores Water, and spawn samples there anyway. Something I also did previously and worked.

  1. PCG keeps crashing Unreal. It’s just non-stop “preparing” even when not spawning anything. I lost count how many times Unreal crashed because of it.

Unreal version 5.3.2.

I will be grateful for any help or advice