My end goal is to have 15 copies of this Truss-Neon-Element, then turn the neons on/off based on an audio track (so manually controlled via Timeline Events) and also light them up in sequence. Basically creating various emission effects between them.
I know how to control the emission amount in a material via the “Material Parameter Collection” - combining with a “Set Scalar Parameter Value” - but that’s just one material on one blueprint.
If I need to create a tunnel of objects, I need to assign each blueprint copy a different material so I could control the emission amount manually
So from what I see it means I have to duplicate the blueprints as well as the materials? so 15 blueprints with each copy assigned a different material?
Sorry for the confusion and thank you.
Elad