# Sequencer Track Cut & Paste Crashes Editor

**URL:** <https://forums.unrealengine.com/t/sequencer-track-cut-paste-crashes-editor/407455>\
**Category:** Cinematics & Media\
**Tags:** unreal-engine, crash, question\
**Created:** [October 19, 2017, 9:29pm UTC](https://forums.unrealengine.com/t/sequencer-track-cut-paste-crashes-editor/407455 "2017-10-19T21:29:25Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![anonymous\_user\_bc2fd81a1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_bc2fd81a1](https://forums.unrealengine.com/u/anonymous_user_bc2fd81a1)\
**Post date:** [October 19, 2017, 9:29pm UTC](https://forums.unrealengine.com/t/sequencer-track-cut-paste-crashes-editor/407455/1 "2017-10-19T21:29:25Z")

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4.18p4

Use the provided BugDemoV8 project for faster demonstration.

1. Open Sequence.
2. On the PostProcessVolume item use the + button and Add a “Blend Radius” Track.
3. Select the new “Blend Radius” Track, Ctrl-X & Ctrl-P will Crash the Editor.

Note after the Ctrl-X/Cut command, the parent PostProcessVolume item is no longer selected, so there is no destination for the Paste. However, some Tracks such as Visibility, Paste to the root without a crash. Most Tracks do crash.

Sequencer should check for empty Paste selection not to bring down the Editor so easily.

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**Author:** ![anonymous\_user\_bc2fd81a1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_bc2fd81a1](https://forums.unrealengine.com/u/anonymous_user_bc2fd81a1)\
**Post date:** [October 19, 2017, 9:53pm UTC](https://forums.unrealengine.com/t/sequencer-track-cut-paste-crashes-editor/407455/2 "2017-10-19T21:53:56Z")

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The keyboard focus is generally quite erratic in UE. This crash can easily be triggered, with Ctrl-X an P unintentionally sent to the Sequencer. Even using the Sequencer toolbar can steal the keyboard focus, so basic keyboard commands, like Spacebar for Play will become disabled quite often. Editing a property in Details panel will steal the focus frequently, needing a click back in the Sequencer or Cinematic Viewport just to use the Spacebar Play/Pause again. Play/Transport keyboard commands are critical with Animation/Music editing software, so all these extra clicks are unusual and unprofessional. There should be some global key modes that are sent to the Sequencer, if not consumed by a text field, etc. The numeric fields should also implement the mouse wheel for faster adjustments. I should probably post these suggestions separately.

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**Author:** ![anonymous\_user\_e729f54e](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e729f54e](https://forums.unrealengine.com/u/anonymous_user_e729f54e)\
**Post date:** [October 27, 2017, 5:46pm UTC](https://forums.unrealengine.com/t/sequencer-track-cut-paste-crashes-editor/407455/3 "2017-10-27T17:46:59Z")

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Hello Büke,

I was able to reproduce the crash reported above. I have written up a report and I have submitted it to the developers for further consideration. I have provided a link to the public tracker. Please feel free to use the link provided for future updates.

Link: [Unreal Engine Issues and Bug Tracker (UE-51713)](https://issues.unrealengine.com/issue/UE-51713)

Make it a great day

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<div class="post-metadata">

**Author:** ![anonymous\_user\_bc2fd81a1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_bc2fd81a1](https://forums.unrealengine.com/u/anonymous_user_bc2fd81a1)\
**Post date:** [October 27, 2017, 5:50pm UTC](https://forums.unrealengine.com/t/sequencer-track-cut-paste-crashes-editor/407455/4 "2017-10-27T17:50:20Z")

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Thank you.
