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Sequencer exports jerky

Hey there,

first time trying to render out a video from Sequencer for a test scene i’m doing and im getting very jerky results, ie see here:

https://youtu.be/pmUt-5fzg8A

I’ve tried Scalabilty at 25%, i’ve tried AA at FXAA, I’ve tried AVI, PNG and BMP exports, I’ve tried
https://answers.unrealengine.com/questions/328005/recording-with-matinee-issues.html

but the result is always jerky although when I play the level everything is smooth.

I have a GTX Titan Black, 32Gb RAM, Win7, UE4 (4.12.3), rendering to a SSD

Well if anyone wants to know for the future it was to turn this setting off…

801c09928781bd98ec10835cfd2633d7a72ae257.jpeg

Sorry to bring this up again, but I started a new project and the jerkiness is back.

It seems to happen when adding a “Look at track” in UE4 with a Camera Rig Rail.

Here it is without a “Look at track” but on a Camera Rig Rail

[video]https://youtu.be/dqV3dK_8XEE[/video]

And here it is with a “Look at track” on a Camera Rig Rail

[video]https://youtu.be/VjdosLF3t_Q[/video]

And here it is with a “Look at track” but not on a Camera Rig Rail

[video]https://youtu.be/n9TzeWBvQmY[/video]

Am I doing anything wrong because I’m just following this process https://docs.unrealengine.com/latest/INT/Engine/Sequencer/HowTo/CameraRigRail/