# (Senior) Software Engineer - Gameplay (UNREAL) - VALORANT - Riot Games (Location Singapore)

**URL:** <https://forums.unrealengine.com/t/senior-software-engineer-gameplay-unreal-valorant-riot-games-location-singapore/560144>\
**Category:** Job Offerings\
**Tags:** unreal-engine, fps\
**Created:** [May 18, 2022, 10:38am UTC](https://forums.unrealengine.com/t/senior-software-engineer-gameplay-unreal-valorant-riot-games-location-singapore/560144 "2022-05-18T10:38:52Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![EnricoDutch2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@EnricoDutch2](https://forums.unrealengine.com/u/EnricoDutch2)\
**Post date:** [May 18, 2022, 10:38am UTC](https://forums.unrealengine.com/t/senior-software-engineer-gameplay-unreal-valorant-riot-games-location-singapore/560144/1 "2022-05-18T10:38:53Z")

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For the 𝗩𝗔𝗟𝗢𝗥𝗔𝗡𝗧 team here in our 𝗛𝗼𝗻𝗴 𝗞𝗼𝗻𝗴 & 𝗦𝗶𝗻𝗴𝗮𝗽𝗼𝗿𝗲 Game Studio, we’re looking for 𝗦𝗲𝗻𝗶𝗼𝗿 𝗦𝗼𝗳𝘁𝘄𝗮𝗿𝗲 𝗘𝗻𝗴𝗶𝗻𝗲𝗲𝗿𝘀 focused on Gameplay/Feature Development. Location: Singapore (No fully remote opportunities at the moment)

**VALORANT is Riot’s take on a character-based tactical shooter** (for more info on VALORANT[click here!](https://beta.playvalorant.com/en-us/)). As a **Staff Software Engineer - Gameplay** on the VALORANT Feature Team you will help Riot continue to build and deliver our exciting entry into the FPS genre. You will keep the players’ experience in mind as you build engaging content features, both in-game and out. You will also work with artists, designers, and producers to deliver genre-defining experiences to our players. You will report to the VALORANT Feature Team’s tech lead.

**Responsibilities:**

- Design, develop and implement content features, with your efforts spanning in-game systems and out-of-game features.
- Create and/or contribute to best practices, development processes and coding standards
- Demonstrate a high bar of craft excellence for your team, becoming our local **Unreal Subject Matter Expert**
- Cultivate your team’s culture of collaboration, creativity and passion for game making
- Mentor and coach junior members to build talent over the long term
- Manage strong relationships between disciplines

## **Required Qualifications:**

- Bachelor in Computer Science, or proven understanding of Computer Science fundamentals
- 4+ years of experience in development of large systems design and core areas of gameplay/feature development such as AI, combat, physics, levels, inventory, etc.
- Deep knowledge of modern **C++**
- 3+ years of **Unreal Engine** experience
- Excellent debugging skills

## **Desired Qualifications** :

- Experience working on a content-heavy (e.g. frequent updates, multiple game modes) live gam
- Experience working on multiplayer games (.e.g. MMO, RPG, Card games etc) with server-side game logic

For this role, you’ll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experience of players, this could be the role for you!

## **Our Perks:**

- Full relocation support
- Full health insurance for you, your spouse and children
- Open paid time off
- Retirement benefits with company matching
- Life insurance, parental leave, plus short-term and long-term disability
- Play Fund so you can broaden and deepen your knowledge of our players and community through games
- We will double down on your donations of time and money to non-profits

Interested?  
Apply here: [Careers | Riot Games](https://www.riotgames.com/en/work-with-us/job/3929649/staff-software-engineer-gameplay-unreal-valorant-singapore-studio)
