SEGV_MAPERR at 0x3 Bug when trying to launch a specific level in UE 4.13

Hi TimTensity,

Thank you for providing your project for evaluation. While I was not able to reproduce the crash on the same model Mac, here are some observations that may help you open the file without crashing:

  1. The only test machines available at this time are running instead of. Upgrading to may resolve this issue.
  2. I was able to open the project and level with and without the Substance plug in enabled. As a test, you may want to disable the Substance plug in to see if it is causing a conflict.
  3. There was no light importance volume found, this should be corrected by your PC team members before sharing with you. (Otherwise light building takes extensive memory.)
  4. Cylinder 13 and 15 are in the same location (Minor error but should be corrected.)
  5. Try opening with all other programs closed (Could be a RAM issue.)
  6. Try opening with all peripherals unplugged from MacBook Pro, if present.

Let me know if any of these suggestions resolves your issue.

Thanks,

.