SEGV_MAPERR at 0x3 Bug when trying to launch a specific level in UE 4.13

I’m posting some screen shots from our test machine to see if anything pops out as different from your machine. I’m assuming that, along with the Intel Iris Pro graphics you have posted above, your MacBook Pro additionally possesses the Nvidia GeForce GT 750M (2GB) GPU. Also, make sure that this GPU is selected as the System Default as shown in the second image below and that your drivers are up to date:

Test machine system specs:

Level Loads without any issues besides the Wwise warning:

Memory Usage: Note that less than half of the system ram is being used: