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Seeing through downward mesh faces

Hi! I can see through mesh faces that normals points downward. I am using starter content assets.
How can I fix it? Thank You.

That’s normal, polygons have a direction they face and by default they aren’t visible from the opposite side. You can make them two-sided in the material

I changed the material Property, but it brought in another problem. Now I can enter inside the mesh and only the upper face is blocking the player.

The material properties:

874369fce97e18b58cb788dc16eba6db526718ed.png

Here is the view inside the mesh:

set2.png