# SDK on Unreal Engine 5.5.4 on MAC  

**URL:** <https://forums.unrealengine.com/t/sdk-on-unreal-engine-5-5-4-on-mac/2658260>\
**Category:** Mobile\
**Tags:** SDK, MAC, unreal-engine, question\
**Created:** [September 19, 2025, 2:59pm UTC](https://forums.unrealengine.com/t/sdk-on-unreal-engine-5-5-4-on-mac/2658260 "2025-09-19T14:59:29Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Foxy97413](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/foxy97413/32/1106984_2.png) [@Foxy97413](https://forums.unrealengine.com/u/Foxy97413)\
**Post date:** [September 19, 2025, 2:59pm UTC](https://forums.unrealengine.com/t/sdk-on-unreal-engine-5-5-4-on-mac/2658260/1 "2025-09-19T14:59:29Z")

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Hi everyone,

I recently purchased a Mac running macOS Tahoe 26 to export my Unreal Engine game to iOS. Unfortunately, I’m having trouble getting the iOS SDK to install or be recognized by Unreal Engine.

I’ve attached two screenshots showing the error messages I’m getting.  
I’ve already installed the additional platform support during Unreal Engine setup, and Xcode is installed as well.

🖥 Note: Everything works fine on Windows — the issue only occurs on macOS.

Has anyone encountered this problem before or found a solution to get Unreal to detect the iOS SDK properly?

 ![Capture d’écran 2025-09-18 à 22.37.02](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/e/3/3e31e4feb0c217f8f3cdacfb421673ae0a6dab0c.jpeg)  
 ![Capture d’écran 2025-09-19 à 10.06.20](https://d3kjluh73b9h9o.cloudfront.net/original/4X/b/d/7/bd73bb2661f1f9628cb60648ea0b7e0a6d0df6ff.png)

Thanks in advance for your help.

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<div class="post-metadata">

**Author:** ![TrueFranco](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/truefranco/32/1095055_2.png) [@TrueFranco](https://forums.unrealengine.com/u/TrueFranco)\
**Post date:** [September 21, 2025, 1:35pm UTC](https://forums.unrealengine.com/t/sdk-on-unreal-engine-5-5-4-on-mac/2658260/2 "2025-09-21T13:35:41Z")

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Install Xcode..

 ![Screenshot 2025-09-21 at 9.29.12 AM](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/7/4/c74d57f84abee957df7d0a93f82a6b433e379f84.jpeg)

Then go to Xcode Settings / Components and make sure you have IOS simulator.

 ![Screenshot 2025-09-21 at 9.30.45 AM](https://d3kjluh73b9h9o.cloudfront.net/original/4X/0/3/a/03ae7f6a3d87242839d5baf0f0bedb01453e649a.png)

Finally open a terminal and install Metal toolchain with this command:

**xcodebuild -downloadComponent MetalToolchain**
