# Screenshots are mirrored and update down on Android

**URL:** <https://forums.unrealengine.com/t/screenshots-are-mirrored-and-update-down-on-android/345839>\
**Category:** Mobile\
**Tags:** unreal-engine, bug-report, UE4, question\
**Created:** [January 30, 2016, 3:36am UTC](https://forums.unrealengine.com/t/screenshots-are-mirrored-and-update-down-on-android/345839 "2016-01-30T03:36:34Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Distul](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Distul](https://forums.unrealengine.com/u/Distul)\
**Post date:** [January 30, 2016, 3:36am UTC](https://forums.unrealengine.com/t/screenshots-are-mirrored-and-update-down-on-android/345839/1 "2016-01-30T03:36:34Z")

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Using console command “shot” returns a screenshot which is mirrored vertically and horizontally.

I’m not sure if this is present in 4.11 as I haven’t upgraded yet given my project is so near release.

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**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [February 3, 2016, 11:11pm UTC](https://forums.unrealengine.com/t/screenshots-are-mirrored-and-update-down-on-android/345839/2 "2016-02-03T23:11:29Z")

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,

Thank you for bringing this to our attention. I have submitted UE-26421 for the mirrored screenshot. I have also submitted UE-26419 for 4.11 Preview 4 not responding to the console commands for screenshots.

[Screenshot Documentation][1]

Thanks!

[Taking Screenshots in Unreal Engine | Unreal Engine 5.1 Documentation](https://docs.unrealengine.com/latest/INT/Engine/Basics/Screenshots/index.html)

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**Author:** ![anonymous\_user\_a08c0bf2](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a08c0bf2](https://forums.unrealengine.com/u/anonymous_user_a08c0bf2)\
**Post date:** [March 23, 2016, 7:53pm UTC](https://forums.unrealengine.com/t/screenshots-are-mirrored-and-update-down-on-android/345839/3 "2016-03-23T19:53:16Z")

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UE-26419 has been closed out as it was linked to two additional bugs within our system. UE-26439 is currently set as a priority 2 major bug, but it’s currently backlogged. UE-26421 is on our to do list as a priority 3 normal bug.

Thanks!
