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Screenshot Saturday!

Arconia

Working on a bit of everything today!

Started the morning working on finishing a model with a morph animation, and then setup the material with curves in the animation track so he changes color and the bloom intensifys as his head morphs out. His name is jelley:)

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Next worked on planets, station,and asteroids

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It’s actually Sunday in Australia… Can I still play ball?

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http://www.stormbringerstudios.com/UsherIII/UsherIII_05.png

#screenshotsaturday We’ve released our title on @PlayStation 4, we’ve used Unreal Engine 4! Please visit our website further information: www.redgoddessgame.com

Thanks so much!

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I’m working on my ocean shader, more information in the forum thread

https://youtube.com/watch?v=5s3pA1vH2ZU

I’m working on planet shaders, and effects today in system two of Arconia

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http://forums.unrealengine.com/showthread.php?71458-Arconia-Open-World-SCI-FI-Rogue-Like

http://www.stormbringerstudios.com/UsherIII/UsherIII_12.png

CAT Interstellar
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Here’s our 4 week game project moving forward!

And here’s our website and facebook!

https://www.facebook.com/AdventureOnCloverIsland

Wow, this looks great! Keep it up! :slight_smile:

WIP Arch Viz
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Lets see if our heroine can take out all the cute little blue Jel!

Find out more here: https://forums.unrealengine.com/showthread.php?76511-Project-SWORD-Top-Down-Dungeon-Crawler

Today for Arconia I worked on refining a single asteroid asset to use on multiple systems with unique looks. Also worked on refining my base shader setup for each system.
The first two pics compared to the last pick are all the same asset just different shaders.

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https://forums.unrealengine.com/showthread.php?71458-Arconia-Open-World-SCI-FI-Rogue-Like

I looove the rocks! How did you get them to look like that? Did you go over the edges with a brush manually?

Screenshot Saturday/Sunday morning

New screenshots of the level I am working on for our game Solar Purge. If you’re interested I have another thread with all the information and links to our other pages, the link to that thread is pasted below.

https://forums.unrealengine.com/showthread.php?73884-Solar-Purge-An-Isometric-Sci-Fi-Shooter

What this WIP Arch Viz is about? :confused:

Here’s my Screenshot for today :slight_smile:

Advanced Glass Material Package for UE4

Full resolution of a 4K cropped frame: http://i.imgur.com/wTnFjsS.png

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http://www.stormbringerstudios.com/UsherIII/UsherIII_19.png

Very early work on the entry scene of an underground exploration thriller I’m on with my friend. This scene will attempt to establish the general look and feel for the game.
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