Screenshot Saturday!

Climb up the trees and discover new characters :wink: Please take a look this #screenshotsaturday for our title “Red Goddess: Inner World”. Thanks


Further information at:

Like that Jedi Academy mission? That was genuinely scary playing growing up!

Etienne, what’s the matter? :slight_smile:



The cavern, it’s the tutorial room of the game, were you will learn the basic movements feature such as wallrunning, sliding and such :wink:


Made another fun scene to try and emulate a realistic night time grungy street lamp setting! Made good use of the new post process effect film options in 4.8- some amazing things in there that can really help the look of the scene! Concrete by Eoin O’Broin, on Flickr

Only the strong survive this first Golem boss.#screenshotsaturday using Unreal Engine 4. TY


Short fly through the solar system of our multiplayer map.

Capture d’écran 2015-06-13 à 16.43.08.png

A desk from the nuclear plant, in chichijima.

A coastal erosion landscape vignette


Early Alpha DEMO video

Hi everyone

Today I want to share our in-game footage of our current Early Alpha DEMO of WARTILE

We hope you like it… if you have any feedback visit our development thread

Blocking this out and testing the floor material made in Substance Designer.

Prototyping UI


Importing some asset for upcoming VR demo and made few screens.

Some of warriors of Hidrin my game

Loving this, any more info?

Thanks, here’s few more screens:

Been a while since we’ve posted a shot, so here ya go!
You can find the game here in the WIP forum before we release the game on Steam this Fall and is our site.

Its already Saturday so:

Kaboom Arena - putting the Baaa in Kaboom … makes no sense now … but it will one of these days. 8-}


The sheep model was made by Crocopede … 8-}