Hey, the screen space irradiance demo-ed as a post process material works as expected in 4.20 digital human project. As I open a copy of the digital human in 4.21, it seems something is broken as I couldn’t observe any difference when dragging the slider of the ScreenSpaceIrr post process material between 0 and 1.
Did I miss something? Will rebuilding the material from scratch in 4.21 fix the issue? Thanks!