# Screen size above 1

**URL:** <https://forums.unrealengine.com/t/screen-size-above-1/456345>\
**Category:** Asset Creation\
**Tags:** size, unreal-engine, question\
**Created:** [October 2, 2019, 11:08pm UTC](https://forums.unrealengine.com/t/screen-size-above-1/456345 "2019-10-02T23:08:50Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![anonymous\_user\_71b31e23](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_71b31e23](https://forums.unrealengine.com/u/anonymous_user_71b31e23)\
**Post date:** [October 2, 2019, 11:08pm UTC](https://forums.unrealengine.com/t/screen-size-above-1/456345/1 "2019-10-02T23:08:50Z")

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I have some tall trees around 10k vertex. I was planning to show the LOD0 only if the player is really close to them. So I tried to set the screen size to 1.5 in the LOD settings, but the value is always resets to 1. I have tried to use platfrom specific override too, but it seems it seems it doesnt have any effect. How can I increase the screen size above one?

![289059-screensize.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/a/e/aaef3a070f5c554fda0964e6d165d8580ee7cfe1.png)

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**Author:** ![Camille\_Clarke](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Camille\_Clarke](https://forums.unrealengine.com/u/Camille_Clarke)\
**Post date:** [October 3, 2019, 7:02am UTC](https://forums.unrealengine.com/t/screen-size-above-1/456345/2 "2019-10-03T07:02:04Z")

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Change the resolution on Desktop as similar to previous versions of Windows. Right-click anywhere on the desktop and select “Screen resolution”.  
Click the Resolution drop-down menu. If there are multiple types of display resolution, select the type you want to adjust from the Display menu

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**Author:** ![anonymous\_user\_71b31e23](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_71b31e23](https://forums.unrealengine.com/u/anonymous_user_71b31e23)\
**Post date:** [October 3, 2019, 7:54am UTC](https://forums.unrealengine.com/t/screen-size-above-1/456345/3 "2019-10-03T07:54:52Z")

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I’m afraid you seriously misunderstood my question. I added an extra image attachment to my question. I hope now my question is much more clear.

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**Author:** ![Camille\_Clarke](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Camille\_Clarke](https://forums.unrealengine.com/u/Camille_Clarke)\
**Post date:** [October 3, 2019, 8:17am UTC](https://forums.unrealengine.com/t/screen-size-above-1/456345/4 "2019-10-03T08:17:43Z")

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Oh sorry, my bad

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**Author:** ![Doctor\_Kannon](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/doctor_kannon/32/1130101_2.png) [@Doctor\_Kannon](https://forums.unrealengine.com/u/Doctor_Kannon)\
**Post date:** [May 12, 2024, 9:27am UTC](https://forums.unrealengine.com/t/screen-size-above-1/456345/5 "2024-05-12T09:27:47Z")

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Set and apply the Percent Triangles first, then set the Screen Size(s) \> 1.

If you set the Screen Size(s) \> 1, and then apply changes to the Percent Triangles, the Screen Size resets to 1.0 at LOD 0, .9999 at LOD 1, .9998 at LOD 2, etc…

This solution works on UE5.3. I remember having this issue on UE4.x but I gave up on it.

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**Author:** ![Ferdation](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Ferdation](https://forums.unrealengine.com/u/Ferdation)\
**Post date:** [December 7, 2024, 5:37am UTC](https://forums.unrealengine.com/t/screen-size-above-1/456345/6 "2024-12-07T05:37:42Z")

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hello i have ue 5.4 an i have similar problems , the default values for the lod screen size are up to 1 : LOD0 screen size 1.7 , LOD1 screen size 1.4 etc but when i unclick (autocalculate LOD distance) automatily the values change between 1-0 and i cant change it up to 1 , im working with a huge asset that eventually takes up a large part of the screen and i want to adjust the screen size up to 1 how i can ??
