Scoring system, knocking objects over (VR)

I meant a 3D object with a text floating in front of it, which updates based on amount of points scored. I suppose this is it?

I already have my scene setup and blueprints for each unique pin value/color. I just don’t know which nodes to use and the video tutorial doesn’t make much sense to me considering my scene and VR setup. I know what I want, just don’t know how to do it with what nodes.