Hello! Scissor2D now has a public documentation only repository where you can track the development roadmap:
https://github.com/beepdavid/Scissor2D
Currently the release milestones are setup to be:
1.0 - Core functionality (renderer, asset pipeline, atlasing), Animated Sprites and Tilemaps
2.0 - Skeletal Animation, Terrain Maps, 2D Lighting
Though I may split the release after 1.0 into smaller features. Currently there is no timescale on this work just yet, as it’s a bit to early to be making accurate estimates, but 1.0 feels like the around the end of summer. Please feel free to comment on any issues you see or add feature requests as issues for any ideas you have, otherwise any feedback via this forum is also very welcome!
( you can also follow progress via my twitter )