Sci fi farm :: Harvesters

Thanks!!
@IndieCrusader: I do have a “longer” synopsis describing the place and what they are harvesting, where the people come from, fauna biology,…etc. If I can come up with some compelling story and world and clearly present it in this environment I don’t see why this couldn’t be turned into a sci fi exploration game. :slight_smile: As far as Quixel and Substance: I have been using Quixel since it came out and I’m pretty comfortable with it and it does what I want it to do. Substance I use at work and it does what we need it to do. I don’t think one is better then the other, per se, it’s just a preference based on the need or look personally. I model and UV everything in Blender, texture in Quixel, and sculpt with ZbrushCore. I try to keep my pipeline at home as slim as possible.

@SE_JonF: Thanks! :slight_smile: In the end I’ll have a video and a ton of images. I wont be focusing on one area in particular but the entire environment. Love all your work, by the way.