# SceneCapture2D (render target) output is aliased

**URL:** <https://forums.unrealengine.com/t/scenecapture2d-render-target-output-is-aliased/394371>\
**Category:** Rendering\
**Tags:** scenecapture2d, aliasing, unreal-engine, render-target, question\
**Created:** [May 23, 2017, 1:10pm UTC](https://forums.unrealengine.com/t/scenecapture2d-render-target-output-is-aliased/394371 "2017-05-23T13:10:44Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![cyaoeu](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@cyaoeu](https://forums.unrealengine.com/u/cyaoeu)\
**Post date:** [May 23, 2017, 1:10pm UTC](https://forums.unrealengine.com/t/scenecapture2d-render-target-output-is-aliased/394371/1 "2017-05-23T13:10:44Z")

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This is probably known unofficially but I didn’t see this in the issue tracker. SceneCapture2D output is aliased when it should ideally look the same as the normal scene. Because it’s not antialiased things like hair look really bad. Meaning it still looks bad at max render target resolution (2k).

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**Author:** ![cyaoeu](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@cyaoeu](https://forums.unrealengine.com/u/cyaoeu)\
**Post date:** [August 14, 2017, 8:07pm UTC](https://forums.unrealengine.com/t/scenecapture2d-render-target-output-is-aliased/394371/2 "2017-08-14T20:07:14Z")

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Fixed as of 4.17 using LDR output mode.

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**Author:** ![3DMoss](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@3DMoss](https://forums.unrealengine.com/u/3DMoss)\
**Post date:** [January 4, 2019, 5:54am UTC](https://forums.unrealengine.com/t/scenecapture2d-render-target-output-is-aliased/394371/3 "2019-01-04T05:54:26Z")

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As of 4.21, seems to be not working.

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**Author:** ![anonymous\_user\_bf9de05a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_bf9de05a](https://forums.unrealengine.com/u/anonymous_user_bf9de05a)\
**Post date:** [September 5, 2019, 4:36pm UTC](https://forums.unrealengine.com/t/scenecapture2d-render-target-output-is-aliased/394371/4 "2019-09-05T16:36:56Z")

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Still broken in 4.22, has anyone found a cheap fix or alternative?
