# Scene Graph entities don't render assets with localized textures or materials (default + variants both fail)

**URL:** <https://forums.unrealengine.com/t/scene-graph-entities-dont-render-assets-with-localized-textures-or-materials-default-variants-both-fail/2721208>\
**Category:** Issues and Bug Reporting\
**Tags:** closed, fortnite-creative, unreal-editor-for-fortnite, fortnite\
**Created:** [May 10, 2026, 8:00pm UTC](https://forums.unrealengine.com/t/scene-graph-entities-dont-render-assets-with-localized-textures-or-materials-default-variants-both-fail/2721208 "2026-05-10T20:00:09Z")\
**Posts on this page:** 6\
**Page:** 1

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**Author:** ![Paperly](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/paperly/32/994871_2.png) [@Paperly](https://forums.unrealengine.com/u/Paperly)\
**Post date:** [May 10, 2026, 8:00pm UTC](https://forums.unrealengine.com/t/scene-graph-entities-dont-render-assets-with-localized-textures-or-materials-default-variants-both-fail/2721208/1 "2026-05-10T20:00:09Z")

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### Summary

If an asset has any localized textures or materials, it does not render on Scene Graph entities — both the default version and the localized variants fall back to the engine default material in-game. The asset still renders correctly in the UEFN editor viewport and when used on a normal (non-Scene Graph) actor.

### Please select what you are reporting on:

Unreal Editor for Fortnite

### What Type of Bug are you experiencing?

Assets

### Steps to Reproduce

1. Take an asset with at least one localized texture or material variant (e.g. a sign with per-language overrides).
2. Place it on a Scene Graph entity (e.g. via a mesh\_component).
3. The asset looks correct in the editor viewport.
4. Launch a session — the entity renders the engine default material instead of the asset.
5. Comparison: the same asset on a normal (non-Scene Graph) actor renders correctly, and an asset with no localized textures or materials on a Scene Graph entity also renders correctly.

### Expected Result

Scene Graph entities should render assets correctly regardless of whether the asset has localized textures or materials.

### Observed Result

Any asset with localized textures or materials fails to render on Scene Graph entities — neither the default nor any localized variant displays; the entity shows the engine default material instead. The same asset works on a normal actor, and assets without localized textures or materials work on Scene Graph entities.

### Platform(s)

All

### Upload an image

 ![Screenshot 2026-05-10 155916.png](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/e/a/3eaa81c850f26bfdcf1d14cf6239b972c402ab20.png)

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**Author:** ![Dallan-MT](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/dallan-mt/32/1149461_2.png) [@Dallan-MT](https://forums.unrealengine.com/u/Dallan-MT)\
**Post date:** [May 19, 2026, 7:04pm UTC](https://forums.unrealengine.com/t/scene-graph-entities-dont-render-assets-with-localized-textures-or-materials-default-variants-both-fail/2721208/4 "2026-05-19T19:04:15Z")

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Hey Paperly, we’ve tried to reproduce this on our side but haven’t been able to. Can you send over more details on how you’ve got it set up? A video or pictures would be helpful, plus some logs - [How to get your Fortnite logs](https://forums.unrealengine.com/t/how-to-get-your-fortnite-logs/682382)

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<div class="post-metadata">

**Author:** ![Paperly](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/paperly/32/994871_2.png) [@Paperly](https://forums.unrealengine.com/u/Paperly)\
**Post date:** [May 19, 2026, 8:13pm UTC](https://forums.unrealengine.com/t/scene-graph-entities-dont-render-assets-with-localized-textures-or-materials-default-variants-both-fail/2721208/5 "2026-05-19T20:13:29Z")

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Gonna be honest, I jumped into a blank island to get a recording of me reproducing the issue, but everything is working? I went back to the project where I originally had the issue and it’s just working now? 🫠 Apologizes

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**Author:** ![Flak](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/flak/32/769441_2.png) [@Flak](https://forums.unrealengine.com/u/Flak)\
**Post date:** [May 21, 2026, 11:28am UTC](https://forums.unrealengine.com/t/scene-graph-entities-dont-render-assets-with-localized-textures-or-materials-default-variants-both-fail/2721208/6 "2026-05-21T11:28:21Z")

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Thank you for letting us know!

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**Author:** ![Bug-Reporter](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/bug-reporter/32/997076_2.png) [@Bug-Reporter](https://forums.unrealengine.com/u/Bug-Reporter)\
**Post date:** [May 21, 2026, 12:01pm UTC](https://forums.unrealengine.com/t/scene-graph-entities-dont-render-assets-with-localized-textures-or-materials-default-variants-both-fail/2721208/7 "2026-05-21T12:01:24Z")

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FORT-1100555 has been ‘Closed’. The issue reported is not caused by a bug in the tool.

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**Author:** ![system](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/3/713c9d3f58553f0de89543d76a8a3a2779dc9fa4.png) [@system](https://forums.unrealengine.com/u/system)\
**Post date:** [November 6, 2026, 8:00pm UTC](https://forums.unrealengine.com/t/scene-graph-entities-dont-render-assets-with-localized-textures-or-materials-default-variants-both-fail/2721208/8 "2026-11-06T20:00:53Z")

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