# \[Scene Graph\] Editor Crash: Connecting Entity in Custom Verse Component (Re-submission)

**URL:** <https://forums.unrealengine.com/t/scene-graph-editor-crash-connecting-entity-in-custom-verse-component-re-submission/2522151>\
**Category:** Issues and Bug Reporting\
**Tags:** unreal-editor-for-fortnite, SceneGraph, editor, fortnite\
**Created:** [May 22, 2025, 12:03am UTC](https://forums.unrealengine.com/t/scene-graph-editor-crash-connecting-entity-in-custom-verse-component-re-submission/2522151 "2025-05-22T00:03:58Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![Konerds](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Konerds](https://forums.unrealengine.com/u/Konerds)\
**Post date:** [May 22, 2025, 12:03am UTC](https://forums.unrealengine.com/t/scene-graph-editor-crash-connecting-entity-in-custom-verse-component-re-submission/2522151/1 "2025-05-22T00:03:58Z")

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### Summary

After copying nested entities, the UEFN editor is prone to crashing. Specifically, crashes are observed in two scenarios

- when attempting to connect an entity to a component member via the Details panel
- when renaming an entity.  
If a crash occurs once, repeating the same process will consistently lead to crash.

### Please select what you are reporting on:

Unreal Editor for Fortnite

### What Type of Bug are you experiencing?

Verse

### Steps to Reproduce

1. Create a nested entity structure in the editor. For example:

2. Perform operations involving duplication of these nested entities. This might include:

3. After these duplication and modification operations, certain entities (typically the copied groups or their children, like `group2` or its children) seem to become unstable or “prone to crash” when interacted with in specific ways.

4. The editor crash can then be triggered in one of the following ways:

5. Once the editor has crashed due to either method in step 4, attempting the same action (renaming the same entity or trying to link the same entity to the component) will consistently cause the editor to crash again.

### Expected Result

Renaming or linking entity as intended.

### Observed Result

Editor crashes without any error display.

### Platform(s)

UEFN editor

### Video

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/9/e/a9e61a0160c2d04b0389cc07b9056ade0308db34.jpeg "Scene Graph Crash Records simple") ](https://www.youtube.com/watch?v=qJUFi3yh42s)

### Additional Notes

Video includes the reproduction.

I previously reported a bug with the same content [Scene Graph - Editor crashes on selecting entity in details pannel](https://forums.unrealengine.com/t/scene-graph-editor-crashes-on-selecting-entity-in-details-pannel/2520700). According to Staff Flak’s guidance, I re-report it as a new post without editing the content.

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<div class="post-metadata">

**Author:** ![Konerds](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Konerds](https://forums.unrealengine.com/u/Konerds)\
**Post date:** [May 22, 2025, 12:05am UTC](https://forums.unrealengine.com/t/scene-graph-editor-crash-connecting-entity-in-custom-verse-component-re-submission/2522151/2 "2025-05-22T00:05:32Z")

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[Logs.zip](https://forums.unrealengine.com/uploads/short-url/mEqmSx89w2ITxobYotiVhWDpRVZ.zip) (20.1 MB)  
Logs file for the simple reproduction video in post.

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<div class="post-metadata">

**Author:** ![Konerds](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Konerds](https://forums.unrealengine.com/u/Konerds)\
**Post date:** [May 22, 2025, 12:10am UTC](https://forums.unrealengine.com/t/scene-graph-editor-crash-connecting-entity-in-custom-verse-component-re-submission/2522151/3 "2025-05-22T00:10:49Z")

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Verse component I use is similar in concept to the example found in the Scene Graph example documentation:

> **[Moving Entities Using Animations in Scene Graph in Unreal Editor for Fortnite...](https://dev.epicgames.com/documentation/en-us/uefn/moving-entities-using-animations-in-scene-graph-in-unreal-editor-for-fortnite)**
>
> Use Scene Graph to create a component that animates an entity to different targets in Unreal Editor for Fortnite.

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**Author:** ![system](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/3/713c9d3f58553f0de89543d76a8a3a2779dc9fa4.png) [@system](https://forums.unrealengine.com/u/system)\
**Post date:** [November 18, 2025, 12:04am UTC](https://forums.unrealengine.com/t/scene-graph-editor-crash-connecting-entity-in-custom-verse-component-re-submission/2522151/4 "2025-11-18T00:04:11Z")

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