# Scene Capture Cube Missing Post process Effects

**URL:** <https://forums.unrealengine.com/t/scene-capture-cube-missing-post-process-effects/334572>\
**Category:** Asset Creation\
**Tags:** scene-capture-cube, unreal-engine, question\
**Created:** [October 7, 2015, 7:42pm UTC](https://forums.unrealengine.com/t/scene-capture-cube-missing-post-process-effects/334572 "2015-10-07T19:42:20Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![cadviz](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@cadviz](https://forums.unrealengine.com/u/cadviz)\
**Post date:** [October 7, 2015, 7:42pm UTC](https://forums.unrealengine.com/t/scene-capture-cube-missing-post-process-effects/334572/1 "2015-10-07T19:42:20Z")

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Hi;

In the [Reflection project] here is a [captured screen shot in the Editor][1]

 ![62091-editor+scene+capture.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/b/f/fbfe08dadb0458e6d012178a03d13f55c9431a68.jpeg)

When I tried to create a 360 degree image [HDR] using a [Scene Capture Cube] & a [Cube Render Target];

[I got this…][3]

 ![TextureRenderTargetCube.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/3X/f/6/f6f234c1f9c4616c7af62df2ee7a0ac7df37a19a.jpeg)

As you see the second image is missing most of the post process effects, moreover there is no emissive materials effect…  
I don’t know whether it is [Cube Render Target] limitation issue OR I had missed something to tweak…

BTW;

\_All the scene capture cube settings [flags] were set to ON.

\_I had checked the [Engine Scalability Settings] and they were set to High.

My aim is to get a 360 degree image with full post process effects [just as with a camera shot] watch this [All Photos | Littlstar - The World Revolves Around You](http://littlstar.com/photos/2589587f)

Best regards & Thanks for any advice

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**Author:** ![cadviz](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@cadviz](https://forums.unrealengine.com/u/cadviz)\
**Post date:** [October 12, 2015, 5:09am UTC](https://forums.unrealengine.com/t/scene-capture-cube-missing-post-process-effects/334572/2 "2015-10-12T05:09:01Z")

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Still; waiting for an advice & Help

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**Author:** ![anonymous\_user\_cc69b907](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_cc69b907](https://forums.unrealengine.com/u/anonymous_user_cc69b907)\
**Post date:** [October 15, 2015, 2:02pm UTC](https://forums.unrealengine.com/t/scene-capture-cube-missing-post-process-effects/334572/3 "2015-10-15T14:02:19Z")

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Hello Cadviz,

I was able to reproduce this issue on my end. I am currently investigating this and will get back to you.

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**Author:** ![cadviz](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@cadviz](https://forums.unrealengine.com/u/cadviz)\
**Post date:** [October 15, 2015, 2:36pm UTC](https://forums.unrealengine.com/t/scene-capture-cube-missing-post-process-effects/334572/4 "2015-10-15T14:36:55Z")

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Hi ;

You are welcome at any time…

Thank you for your kindness

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**Author:** ![anonymous\_user\_cc69b907](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_cc69b907](https://forums.unrealengine.com/u/anonymous_user_cc69b907)\
**Post date:** [October 15, 2015, 7:03pm UTC](https://forums.unrealengine.com/t/scene-capture-cube-missing-post-process-effects/334572/5 "2015-10-15T19:03:52Z")

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This does appear to be a bug as I am able to reproduce this on my end.

I have entered a ticket for this issue. That ticket number is UE-22187.

Thank you very much for reporting this.

I will keep you posted on this bugs progress.

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**Author:** ![anonymous\_user\_4b93dca7](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_4b93dca7](https://forums.unrealengine.com/u/anonymous_user_4b93dca7)\
**Post date:** [October 15, 2015, 7:42pm UTC](https://forums.unrealengine.com/t/scene-capture-cube-missing-post-process-effects/334572/6 "2015-10-15T19:42:45Z")

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I think the HDR content is very dark and the artist fixed it by ramping up the Exposure Bias.  
How do you display the cubemap - if it’s in the scene it should work, if in TextureProperties it will not - there is no exposure / eyeadaptation.

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**Author:** ![cadviz](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@cadviz](https://forums.unrealengine.com/u/cadviz)\
**Post date:** [November 10, 2015, 5:21am UTC](https://forums.unrealengine.com/t/scene-capture-cube-missing-post-process-effects/334572/7 "2015-11-10T05:21:36Z")

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Hi;

Since I want to use the [360 degree image HDR] outside UE4; The best result I had reached was by this try:

1. Inside UE4… Export the [Render Target Cube] as HDR.

2. Inside Photoshop

\_Open The exported HDR

\_Change the Image mode to 16bits/channel,

\_ In the [HDR Conversion] window; increase Exposure to 5

\_Save the image as PNG

 ![66199-01.+photoshop_change+image+mode.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/9/c/8/9c8b4874f3d368df8fe06e3f2829af908dce0ec9.jpeg)

 ![66200-02.+photoshop_hdr+conversion+window.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/6/e/4/6e4a94e51225be796da0cdf7c7c39ba057dfff05.jpeg)

 ![66222-03.+photoshop_hdr+conversion_exposure+5.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/f/8/af88ea02aa448dc08c3025fcab8ccee99447608f.jpeg)

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<div class="post-metadata">

**Author:** ![ianoreo](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ianoreo](https://forums.unrealengine.com/u/ianoreo)\
**Post date:** [November 12, 2015, 12:21am UTC](https://forums.unrealengine.com/t/scene-capture-cube-missing-post-process-effects/334572/8 "2015-11-12T00:21:08Z")

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Does that bug involve just Post Process effects in general not showing in a cube render?

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**Author:** ![3DMoss](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@3DMoss](https://forums.unrealengine.com/u/3DMoss)\
**Post date:** [February 22, 2016, 3:50pm UTC](https://forums.unrealengine.com/t/scene-capture-cube-missing-post-process-effects/334572/9 "2016-02-22T15:50:50Z")

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Any word on the progress for this bug fix? I am still experiencing it on 4.10 and 4.11, but only in scene that have been updated from previous versions.

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**Author:** ![anonymous\_user\_6e7b421a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_6e7b421a](https://forums.unrealengine.com/u/anonymous_user_6e7b421a)\
**Post date:** [February 22, 2016, 7:30pm UTC](https://forums.unrealengine.com/t/scene-capture-cube-missing-post-process-effects/334572/10 "2016-02-22T19:30:14Z")

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This was determined as not a bug, but the need to edit the auto-exposure bias setting, see accepted answer.
