# Scene Capture Component not capturing Lumen Global Illumination

**URL:** <https://forums.unrealengine.com/t/scene-capture-component-not-capturing-lumen-global-illumination/249871>\
**Category:** Asset Creation\
**Tags:** unreal-engine, Lumen\
**Created:** [September 9, 2021, 8:34pm UTC](https://forums.unrealengine.com/t/scene-capture-component-not-capturing-lumen-global-illumination/249871 "2021-09-09T20:34:38Z")\
**Posts on this page:** 1\
**Page:** 3

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**Author:** ![nosbog](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@nosbog](https://forums.unrealengine.com/u/nosbog)\
**Post date:** [March 17, 2025, 3:28pm UTC](https://forums.unrealengine.com/t/scene-capture-component-not-capturing-lumen-global-illumination/249871/43 "2025-03-17T15:28:16Z")

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Lumen is disabled if CaptureEveryFrame and AlwaysPersistRenderingState are both false (Details.SceneCapture section of the SceneCaptureComponent2D)

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