Scene Capture Cause Crash on IOS 12 with Metal

This is due to options set by the screen capture, IF you set to Scene Color (HDR) 0 in A this fixed the issue.

Also see https://docs.unrealengine.com/en-US/Engine/Rendering/SceneCapture/SceneCaptureMobile/index.html

This has a list of acceptable options.

I guess when they say for mobile they mean for IOS :slight_smile: