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Scaling equipment for varying character builds

how would one go about scaling equipment for different builds i.e scaling is based on a characters race as a dwarf would have a different build than a elf. Thanks for any and all help in advance, and the more detailed the better as Iā€™m still learning :slight_smile:

Do you mean swords and others? It should if the parent does, The scale should be the one of the parent, try to be more descriptive please, you can manually adjust components though.

Swords, armor and the such. Was wondering if I had to set it up to check the players race and load a separate adjusted mesh for each race or would there be a way to have it adjust to the player mesh independently?